Tuesday, July 19, 2016

Sample illustrations

I did sample sketches for client. Fairy Tale. So I try to show some overall scene design, color mood and main girl character design.

Coursera. Character design for Video Games. Assignment #04

I continue +Coursera Character design for Video Games course.
Assignment #04
Goal: Create 3 different characters from 1 reference photo. Photo reference must be something casual and not related to game art or character design.
I chose Cake photo as reference.

My characters.
First sketch.

Saturday, July 9, 2016

Coursera. Character design for Video Games. Assignment #03

I continue +Coursera Character design for Video Games course

Assignment #03

Goal: Redesign game character for different game world. 
I tried to redesign two characters.Carmageddon character to Earthworm Jim game world and Max Payne to Mega Turrican world.
  • #01 Earthworm JIm character.
  • #02 redesigned Carmageddon character. I recreate Carmageddon character as worm with Jim's exagerated proportions and cartoon style but with all key details from original Carmageddon character.
  • #03 Mega Turrican character.
  • #04 redesigned Max Payne character. I tried to create typical Max Payne gesture and colours because I can't create small details with limited pixels. And I saved only key details - big black gun and leather jacket.
My sketches and final characters.

Saturday, July 2, 2016

Coursera. Character design for Video Games. Assignment #02

I continue +Coursera Character design for Video Games course. What can be interesting in one more Character design course? Oh, you never know before start :) This week I visited Andy Ristaino in his studio! If you don't know who is Andy Ristaino he developed characters for Adventure Time and he is really cool dude.
I did my second assignment already.

Assignment #02

Goal: Create 2 different game characters. 
When I say different I mean really different - shapes, style, mood, size.
So I created characters inspired by Mega Turrican game. There are main hero - Bren McGuaire. He is soldier of Freedom Forces. 
And he fighting against The Machine - evil enemy. I try to create opposite characters in size, shape, details and style. So I designed McGuaire from organic, round shapes and The Machine from some abstract triangular shapes and corners.
Final characters
and here some rough sketches
Bren McGuaire sketches 
The Machine sketches